But there's no way I can foresee the unintended consequences of such a fundamental change in how copyright is understood.īut whether or not such a compulsory license is a good idea is not the point. The only way to overcome this I can think of is a compulsory license for distributing music, akin to the compulsory license for playing covers. They aren't going to have truly independent artists, because dealing with artists rather than labels isn't cost effective on such a large scale. And they will only provide what it is cost-effective for them to acquire and license. I think I can stop with the line by line clarifying now the point is that this applies to all pirated digital content) will provide to them. Spotify (and others (EDIT: such as Steam for games)) would like to, but they can only legally provide what record companies (EDIT: or gaming companies. But no one is in a position to provide this legally. One of the advantages of piracy, one of its conveniences, is that you can get anything you want in one place. Who should stop screwing the customer? And how should they stop?Īny discussion of fixing the music (EDIT: or gaming) industry or stopping piracy needs answers to these questions. And we need to be clear on how they can stop, and whether it is actually within their power to stop. To have a fair discussion, we need to be clear on who is screwing whom and how. My thoughts drifted due to the more common association with piracy. Not what you would call convenient.ĮDIT: It was rightly pointed out that I directed my comments to music whereas the topic was games. Steam requires a VPN and a foreign account and a credit card proxy (Entropay works fine). It is possible to order from Amazon UK or Amazon US, but shipping will be weeks and there is a good chance you will have to pay customs. iTunes doesn't feature (many) english movies, but Ebay sells US iTunes gift cards. You can get just about any english book through Amazon (.de. The obvious solution is to just get the english versions.īut the worst thing is, there is often no legal or practical way to get the english version. This is as true for games as it is true for movies or books. Even if that meant learning English and engaging in piracy. I'm lucky enough to live in an English-speaking country, but I'm sure that if I lived in a country that typically sees long delays before localization, I'd find a way to get it early.
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